Cover image of Game Design (2014)

Game Design (2014)

Game Design (2014)

Ranked #1

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Session 16: The Simulation Gap & Assignment 3 Pitches

Session 16: The Simulation Gap & Assignment 3 Pitches

Discussion of what simulations include and what they leave out; student pitches for assignment 3 projects.

3 Nov 2014

50mins

Ranked #2

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Session 14: Adding and Cutting Mechanics

Session 14: Adding and Cutting Mechanics

Overview of the process of deciding which mechanics to add and cut, how to implement changes, and common problems.

3 Nov 2014

43mins

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Ranked #3

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Session 10: History of American Board Games

Session 10: History of American Board Games

An overview of the history of American board games, and how those forms continue to influence game design today.

3 Nov 2014

35mins

Ranked #4

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Session 11: Defining Game, Play, and Sport

Session 11: Defining Game, Play, and Sport

Discussion of the competing and overlapping definitions and ideas of game, play, and sport.

3 Nov 2014

33mins

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Ranked #5

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Session 9: Randomness and Player Choice

Session 9: Randomness and Player Choice

Considering random elements in game play versus player-driven strategy and how they can complement and compete with each... Read more

3 Nov 2014

51mins

Ranked #6

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Session 7: Aesthetics and Player Experience

Session 7: Aesthetics and Player Experience

The contributions of game aesthetics to the experiencing of game play.

3 Nov 2014

28mins

Ranked #7

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Session 4: Mechanics, Dynamics, Aesthetics - The MDA Framework

Session 4: Mechanics, Dynamics, Aesthetics - The MDA Framework

A discussion of the MDA framework, based around the videogame Defense of the Oasis.

3 Nov 2014

49mins

Ranked #8

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Session 5: Imperfect Information and Dice

Session 5: Imperfect Information and Dice

The role of player's lack of knowledge in game design and play, and dice's role in the history of randomness.

3 Nov 2014

37mins

Ranked #9

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Session 6: Constraints and Usability

Session 6: Constraints and Usability

Making usable games and putting restraints on player actions.

3 Nov 2014

46mins

Ranked #10

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Session 2 Part 1: Meaningful Decisions in Gameplay

Session 2 Part 1: Meaningful Decisions in Gameplay

In part 1 of the second class meeting the instructor leads a discussion of what kinds of player decisions have meaning, ... Read more

3 Nov 2014

58mins

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