Cover image of Strategy Can Be Fun?

Strategy Can Be Fun?

Game design theorists Keith Burgun and Brett Lowey do a deep-dive into the systems of a different game each month.

Ranked #1

Podcast cover

“Decisions”, XCom’s “creeping problem”, and paper prototyping

“Decisions”, XCom’s “creeping problem”, and paper prototyping

Hi! Welcome to episode 53 of the Clockwork Game Design Podcast! This is the second of “season 2” of the podcast – it’s a... Read more

8 Feb 2019

1hr 10mins

Ranked #2

Podcast cover

CGD Podcast Episode 46 – Against Management (and Decisions?)

CGD Podcast Episode 46 – Against Management (and Decisions?)

Hey everyone! Welcome to Episode 46 of the podcast. This episode talks about what it means when a game uses “management”... Read more

3 Jul 2018

38mins

Similar Podcasts

Ranked #3

Podcast cover

Episode 60 – Eric Zimmerman on game design theory (also, randomness with Brett Lowey)

Episode 60 – Eric Zimmerman on game design theory (also, randomness with Brett Lowey)

I’ve been saying this a lot recently, but this is a big one! Clocking in at nearly an hour and twenty minutes, this is, ... Read more

16 Jul 2019

1hr 18mins

Ranked #4

Podcast cover

DanC on the reasons for making games

DanC on the reasons for making games

Today I talked to Dan Cook about competitive games, social games, and our objectives behind making games in the first pl... Read more

15 May 2019

1hr 15mins

Most Popular Podcasts

Ranked #5

Podcast cover

Some thoughts about CRPGs, and why I want to make one

Some thoughts about CRPGs, and why I want to make one

Hey everyone! I have a new podcast episode up. I wish it was a little bit more organized; I might write an article later... Read more

22 Nov 2018

42mins

Ranked #6

Podcast cover

How to not-hate marketing, Kickstarter tips, and my next big game

How to not-hate marketing, Kickstarter tips, and my next big game

Today’s episode is not a theory-heavy episode at all. Instead, we have a lot of practical advice and other game developm... Read more

19 Oct 2019

1hr 12mins

Ranked #7

Podcast cover

Rob Daviau

Rob Daviau

Hello everyone! Today I come to you bringing yet another great board game designer: Rob Daviau, probably best known at t... Read more

21 Jul 2019

59mins

Ranked #8

Podcast cover

Prospects for Indie Devs, with Jeremiah Reid

Prospects for Indie Devs, with Jeremiah Reid

Today on the show I have a conversation with Jeremiah Reid, a software dev and indie Rogue-like game developer. Jeremiah... Read more

12 Dec 2019

1hr 27mins

Ranked #9

Podcast cover

Daniel Moore on music theory, formalism, and difficulty

Daniel Moore on music theory, formalism, and difficulty

Hey everyone! Today I have an interview with Daniel Moore – a joint podcast episode with his podcast, This Podcast Could... Read more

18 Apr 2019

1hr 5mins

Ranked #10

Podcast cover

Tim Fowers

Tim Fowers

Episode 58 is HERE, with the incredibly awesome and prolific board (and video) game designer Tim Fowers! This was, in ma... Read more

3 Jul 2019

1hr 2mins

Ranked #11

Podcast cover

Binary Goals with Hopenager, and Kickstarting an 18 Card Game with Adam Wilk

Binary Goals with Hopenager, and Kickstarting an 18 Card Game with Adam Wilk

This is one of our longer episodes, coming in at 1 hour 10 minutes, and it’s chock full of both theory and practice! For... Read more

2 Aug 2019

1hr 9mins

Ranked #12

Podcast cover

Building Blocks of Tabletop Game Design – interview with Geoff Engelstein and Isaac Shalev

Building Blocks of Tabletop Game Design – interview with Geoff Engelstein and Isaac Shalev

I can’t believe I went this long without interviewing one of my biggest game design theory heroes, Geoff Engelstein. Tog... Read more

10 Jul 2019

58mins

Ranked #13

Podcast cover

A conversation with Elizabeth Hargrave

A conversation with Elizabeth Hargrave

Today I spoke with Elizabeth Hargrave. After playing her game Wingspan and reading some interviews with her, I thought s... Read more

26 Nov 2019

45mins

Ranked #14

Podcast cover

CGD Episode 57: Smoothness in game design (and other topics)

CGD Episode 57: Smoothness in game design (and other topics)

Hi everyone! Here is episode 57 of the Clockwork Game Design Podcast, where I give a bunch of updates on the games I’m d... Read more

18 Jun 2019

46mins

Ranked #15

Podcast cover

BONUS: Humane Storytelling with Jenny Bee

BONUS: Humane Storytelling with Jenny Bee

I’m deep in the weeds of setting up the Dragon Bridge Kickstarter, which should hopefully launch next week or so. But I ... Read more

31 Aug 2019

33mins

“Podium: AI tools for podcasters. Generate show notes, transcripts, highlight clips, and more with AI. Try it today at https://podium.page”