Ranked #1
Endings
Endings
This is it. Our fiftieth episode marks the end of our long conversation about designing tabletop RPGs (and everything el... Read more
1 Nov 2016
•
46mins
Ranked #2
Funding Production
Funding Production
You need funding. You might give your game away for free, but you didn't make it for free. Your time and work have value... Read more
25 Oct 2016
•
50mins
Similar Podcasts
Ranked #3
Production Tools
Production Tools
Let's talk about some of the software that we—Nathan and Will—use for production purposes like layout and graphic design... Read more
6 Oct 2016
•
32mins
Ranked #4
Spheres of Production
Spheres of Production
As you're proceeding into production of your game, ask yourself: What can I do myself? When should I ask for help? What ... Read more
25 Aug 2016
•
40mins
Ranked #5
Form Factors
Form Factors
What form does your RPG take? Is it a book? A deck of cards? A poster or mousepad or business card? Are you sure? Design... Read more
18 Aug 2016
•
32mins
Ranked #6
Cards
Cards
Let's talk about another means of delivering random results and packaging information for players in your tabletop rolep... Read more
11 Aug 2016
•
41mins
Ranked #7
Reflections 2
Reflections 2
Look around. Get your bearings. Take a look back at what's working and what you've learned, then move forward with the k... Read more
13 Jul 2016
•
23mins
Ranked #8
Early Writing
Early Writing
You've got a lot of notes, you've got rules and systems, maybe you've been writing for yourself. How do you start writin... Read more
6 Jul 2016
•
51mins
Ranked #9
Iteration
Iteration
Say a thing. Say it again. A design isn’t right the first time, so we revise and restate and iterate. Let’s talk about t... Read more
6 Jun 2016
•
27mins
Ranked #10
Game Chef
Game Chef
Do you know about the Game Chef design competition? This time we talk about our experiences with Game Chef and what we k... Read more
6 Jun 2016
•
22mins