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Creating Video Games

Creating Video Games

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Session 9: Coding Tips

Session 9: Coding Tips

Elements of a unified game aesthetics with an eye twoards project 3.

9 May 2014

1hr 22mins

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Session 22: Story in Games

Session 22: Story in Games

What does story mean in games, how to construct it, and how to tie it to play elements.

9 May 2014

1hr 2mins

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Session 11: Videogame Production

Session 11: Videogame Production

Guest lecture by Courtney Stanton on the how to's of producing videogames.

9 May 2014

47mins

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Session 23: The Indie Industry

Session 23: The Indie Industry

Guest lecture by Ichiro Lambe and Rohit Shenoy on the state and functioning of the independent games industry.

9 May 2014

1hr 2mins

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Session 25: Choosing Mechanics

Session 25: Choosing Mechanics

A consideration of how choices of game mechanics impact aspects of the play experience. Includes bonus overview of CMS ... Read more

9 May 2014

1hr 4mins

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Session 16: Game Design Fundamentals

Session 16: Game Design Fundamentals

Guest lecture by Seth Sivak on how to design games that are fun to play and teach the player the rules of the world.

9 May 2014

1hr 29mins

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Session 10: Cheap Assets

Session 10: Cheap Assets

Where to find free audio and graphic elements, tools to generate them yourself, examples of sophisticated games built fr... Read more

9 May 2014

1hr 12mins

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Session 15: Usability

Session 15: Usability

Guest lecture by Jenna Hoffstein on designing games for usability, taking into consideration player attention and visual... Read more

9 May 2014

46mins

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Session 20: Process

Session 20: Process

Tools and techniques for running a development process with diverse and geographically disparate groups.

9 May 2014

50mins

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Session 19: Cutting Features

Session 19: Cutting Features

When, What, Why, and How to cut features from a game.

9 May 2014

22mins

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