
Branches in Computer Graphics
Branches in Computer Graphics
Lecture 21: Overview of the field of Computer Graphics and current problems.
30 Nov 2009
•
32mins

Camera Motion
Camera Motion
Lecture 20: Catmull-Rom Curves for smooth camera motion.
25 Nov 2009
•
27mins

Shadows Part 2
Shadows Part 2
Lecture 19: Description of how depth buffers can be used to render shadows.
20 Nov 2009
•
34mins

Shadows Part 1
Shadows Part 1
Lecture 18: Ground plane shadows and shadow volumes are described.
18 Nov 2009
•
30mins

Subdivision Surfaces Part 2
Subdivision Surfaces Part 2
Lecture 17: The Catmill-Clark subdivision algorithm for generating surfaces is described.
16 Nov 2009
•
37mins

Subdivision Surfaces Part 1
Subdivision Surfaces Part 1
Lecture 16: Extension of Chaikin's curves to construct surfaces.
13 Nov 2009
•
51mins

Ray Tracing
Ray Tracing
Lecture 15: A Ray Tracing algorithm is described.
4 Nov 2009
•
48mins

Visible Surface Algorithms
Visible Surface Algorithms
Lecture 14: Painter's and Wornock's algorithms are described.
2 Nov 2009
•
37mins

Curves and Surfaces
Curves and Surfaces
Lecture 13: Chaikin and Bezier curves are used to construct surfaces.
30 Oct 2009
•
49mins

Scan Conversion
Scan Conversion
Lecture 12: A Scan Conversion Algorithm is described.
28 Oct 2009
•
44mins