16. Parallel Sorting (April 20, 2010)
16. Parallel Sorting (April 20, 2010)
Michael Garland, of NVIDIA Research, discusses sorting methods in order to make searching, categorization, and building ... Read more
9 Jun 2010
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15. Optimizing Parallel GPU Performance (May 20, 2010)
15. Optimizing Parallel GPU Performance (May 20, 2010)
John Nicholis discusses how to optimize with Parallel GPU Performance. (May 20, 2010)
9 Jun 2010
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14. Path Planning System on the GPU (May 18, 2010)
14. Path Planning System on the GPU (May 18, 2010)
Avi Bleiweiss delivers a lecture on the path planning system on the GPU. (May 18, 2010)
9 Jun 2010
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6. Parallel Patterns I (April 15, 2010)
6. Parallel Patterns I (April 15, 2010)
Students are taught how to effectively program massively parallel processors using the CUDA C programming language. Stud... Read more
27 May 2010
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12. NVIDIA OptiX: Ray Tracing on the GPU (May 11, 2010)
12. NVIDIA OptiX: Ray Tracing on the GPU (May 11, 2010)
Steven Parker, Director of High Performance Computing and Computational Graphics at NVIDIA, speaks about ray tracing. (M... Read more
26 May 2010
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13. Future of Throughput (May 13, 2010)
13. Future of Throughput (May 13, 2010)
William Dally guest-lectures on the end of denial architecture and the rise of throughput computing. (May 13, 2010)
26 May 2010
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11. The Fermi Architecture (May 6, 2010)
11. The Fermi Architecture (May 6, 2010)
Michael C Shebanow, Principal Research Scientist with NVIDIA Research, talks about the new Fermi architecture. This next... Read more
17 May 2010
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10. Solving Partial Differential Equations with CUDA (May 4, 2010)
10. Solving Partial Differential Equations with CUDA (May 4, 2010)
Jonathan Cohen, a Senior Research Scientist at NVIDIA Research, talks about solving partial differential equations with ... Read more
17 May 2010
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9. Sparse Matrix Vector Operations (April 29, 2010)
9. Sparse Matrix Vector Operations (April 29, 2010)
Nathan Bell from NVIDIA Research talks about sparse matrix-vector multiplication on throughput-oriented processors. (Apr... Read more
17 May 2010
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8. Introduction to Thrust (April 27, 2010)
8. Introduction to Thrust (April 27, 2010)
Nathan Bell of NVIDIA Research talks about Thrust, a productivity library for CUDA. (April 27, 2010)
17 May 2010
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