#164 - Reed Mascola
#164 - Reed Mascola
Reed Mascola jumps on to talk about his game Vigilante, how he designed individual goals for each character in a social ... Read more
2 Jun 2021
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36mins
#163 - Chris Anderson
#163 - Chris Anderson
I get to chat with Chris Anderson from The Board Game Workshop. He tells us about the 2021 contest (and how you can get ... Read more
26 May 2021
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37mins
#162 - Joe Slack Update
#162 - Joe Slack Update
I get Joe Slack back on the show to: Give us an update on Relics of Rajavijara on manufacturing and fulfillment Tell us... Read more
27 Apr 2021
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34mins
#161 - Andrew Kuplic
#161 - Andrew Kuplic
I get to chat with Andrew Kuplic from Flame Point Games about launching the 2nd edition of #MagicalUnicornQuest on Kicks... Read more
31 Mar 2021
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38mins
#160 - Darren Terpestra Update & Game Design Mastery Course
#160 - Darren Terpestra Update & Game Design Mastery Course
Darren Terpestra comes back onto the podcast to give us an update on his game Ignite as well as a Game Design Mastery Co... Read more
2 Mar 2021
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36mins
#159 - Harrison Brooks
#159 - Harrison Brooks
I chat with Harrison Brooks who designed EleavtorUp. He's 17 years old so we talk about the challenges and benefits of ... Read more
23 Feb 2021
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32mins
#158 - Josh Bakken
#158 - Josh Bakken
Today we try something new. Matthew Stockton interviews Josh Bakken. We get into ZU Tiles: Hime, trading card games like... Read more
26 Jan 2021
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47mins
#157 - John D'Angelo
#157 - John D'Angelo
John D'Angelo designed Runelords based on the book series by David Farland. We get into intellectual property, royalties... Read more
19 Jan 2021
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39mins
#156 - Arif Nezih Savı
#156 - Arif Nezih Savı
I chat with Arif Nezih Savi about his game #Sinners. A game that you either love or hate. We get into: How do you marke... Read more
30 Dec 2020
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38mins
#155 - Grant Lyon
#155 - Grant Lyon
I get to chat with Grant Lyon about: His board game reviews His first playtest experience And his game Curmudgeon
8 Dec 2020
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48mins