GDD 026 : Limitless Production
GDD 026 : Limitless Production
Get more done in less time for lone wolf developers, hobbyists, large teams, and everything in between. Listen now to Ga... Read more
2 Jan 2016
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1hr 5mins
GDD 025 : Virtual Reality Deep Dive
GDD 025 : Virtual Reality Deep Dive
In this expansive episode Brian and Ike discuss the dream, tech, design, best practices, and market strategies of virtua... Read more
25 Jun 2015
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1hr 8mins
GDD 024 : Design – Metroidvania #1
GDD 024 : Design – Metroidvania #1
In this first Metroidvania discussion Brian and Ike define the popular gameplay style, discuss its history, cite game ex... Read more
11 May 2015
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1hr 6mins
GDD 023 : Production – Lean Startup Decoded
GDD 023 : Production – Lean Startup Decoded
How to use the “Lean Startup” method for game development. A discussion and exploration of how and when to use it for yo... Read more
17 Apr 2015
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1hr 3mins
GDD 022 : Design – Physics Gameplay
GDD 022 : Design – Physics Gameplay
An exploration on using physics as the core mechanic as opposed to just a supporting simulation system. Listen now to Ga... Read more
12 Feb 2015
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53mins
GDD 021 : Business – Monitizing Your Game
GDD 021 : Business – Monitizing Your Game
Brian and Ike dive deep into different ways to monitize your games, and how to tie your monitization strategy with your ... Read more
18 Dec 2014
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57mins
GDD 020 : Puzzle Design
GDD 020 : Puzzle Design
In this episode, Brian and Ike dive into puzzles and how to implement them in your game design. They compare games using... Read more
20 Sep 2014
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1hr 2mins
GDD 019 : How To Get Contract Work
GDD 019 : How To Get Contract Work
Brian and Ike discuss the practicalities of how to get a company off the ground and rolling. If you’re looking for work-... Read more
5 Sep 2014
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1hr 7mins
GDD 018 : Deep Thoughts About Death In Games
GDD 018 : Deep Thoughts About Death In Games
Brian and Ike talk about death in video games where the character dies or vehicle explodes at the end of the game loop. ... Read more
12 Aug 2014
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1hr 2mins
GDD 017 : Audio and Soundtrack for Games – An Overview
GDD 017 : Audio and Soundtrack for Games – An Overview
We received an inquiry from a fan and it inspired us to discuss how to use music and sounds in video games. Brian and Ik... Read more
8 Aug 2014
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57mins