Cover image of Game Theory - Video

Game Theory - Video

Game Theory - Video

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23 - Asymmetric information: silence, signaling and suffering education

23 - Asymmetric information: silence, signaling and suffering education

We look at two settings with asymmetric information; one side of a game knows something that the other side does not. We... Read more

9 Oct 2009

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22 - Repeated games: cheating, punishment, and outsourcing

22 - Repeated games: cheating, punishment, and outsourcing

In business or personal relationships, promises and threats of good and bad behavior tomorrow may provide good incentive... Read more

9 Oct 2009

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24 - Asymmetric information: auctions and the winner's curse

24 - Asymmetric information: auctions and the winner's curse

We discuss auctions. We first distinguish two extremes: common values and private values. We hold a common value auction... Read more

9 Oct 2009

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21 - Repeated games: cooperation vs. the end game

21 - Repeated games: cooperation vs. the end game

We discuss repeated games, aiming to unpack the intuition that the promise of rewards and the threat of punishment in th... Read more

9 Oct 2009

Most Popular Podcasts

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20 - Subgame perfect equilibrium: wars of attrition

20 - Subgame perfect equilibrium: wars of attrition

We first play and then analyze wars of attrition; the games that afflict trench warfare, strikes, and businesses in some... Read more

9 Oct 2009

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19 - Subgame perfect equilibrium: matchmaking and strategic investments

19 - Subgame perfect equilibrium: matchmaking and strategic investments

We analyze three games using our new solution concept, subgame perfect equilibrium (SPE). The first game involves player... Read more

9 Oct 2009

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18 - Imperfect information: information sets and sub-game perfection

18 - Imperfect information: information sets and sub-game perfection

We consider games that have both simultaneous and sequential components, combining ideas from before and after the midte... Read more

9 Oct 2009

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17 - Backward induction: ultimatums and bargaining

17 - Backward induction: ultimatums and bargaining

We develop a simple model of bargaining, starting from an ultimatum game (one person makes the other a take it or leave ... Read more

9 Oct 2009

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16 - Backward induction: reputation and duels

16 - Backward induction: reputation and duels

In the first half of the lecture, we consider the chain-store paradox. We discuss how to build the idea of reputation in... Read more

9 Oct 2009

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15 - Backward induction: chess, strategies, and credible threats

15 - Backward induction: chess, strategies, and credible threats

We first discuss Zermelo's theorem: that games like tic-tac-toe or chess have a solution. That is, either there is a way... Read more

9 Oct 2009

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